Runes

The basic PvE rune setup is below. Try to get all S++ rank runes.



Guide by LJayce
To make it clearer, I will use rune name only , if not clear , I will answer any question at comments

We will go as cooldown + effect for PvE, best usage for the rune , for PvP will be bit complicated as it will include how to deal with every rune

Debuff Crit rate/Damage (Red) : Both runes are ABC for PvE modes, 15 seconds cooldown , easily triggered by using any skill with SLOW effect in PvE modes , increases damage / crit rate on debuffed targets , lasts for 5 seconds

For PvP usage : Can be used on any debuffed target (any target with a purple sign above his or her head), to increase damage or crit rate against targets , only weakness is that it also triggers damage reduction - debuff

Looks like a sword inside a circle (for damage increase), sword with lightning mark (for crit rate increase) , orange colored above your head!

how to counter both runes : use damage reduction - debuff

there is interval of 5 seconds between both runes so be careful from those!

HP recovery (Green) : Gets HP back after evasion - 20 seconds cooldown

Super armor (Green) : 30 seconds cooldown (for both PvP and PvE), gives you immunity from knockdown , stun , airborne and ringout effects!

on PvPs, its necessary to bait the super armor of your opponent by one ranged skill , when it triggers , you have 6-8 seconds of immunity to the effects mentioned above , so after the shield vanish , you have 22-23 seconds to attack opponent without fear of super armor immunity!

Looks like orange colored scales, easy to recognize in PvPs

HP Decay Attack/Def/cooldown/Speed (blue) : 15 seconds cooldown for all 4 runes

When HP drops below 20%, their effect can trigger

Decay attack has crossing swords sign above user head

on PvP, once you notice the sign , fall back and try to run for 5 seconds to prevent any high damage hit!

Decay defense has a shield sign above user head

on PvP, once seeing it , stop using any high damage skill as it will be diminished!

Decay Speed has a boot sign above user head

on PvPs : once seeing it, stop chasing the target as it will be extremely difficult to catch him or her!

Decay cooldown : has no effect

When recognizing that your opponent runs cooldown rune, stun him at once to prevent him from using a combo!

Rage heal/attack speed (red) : 15 seconds, from their name , they require to kill a monster using rage skill (that skull) , when this happens , you get their effects of either healing your HP back or increasing your skills/basic attack speed

Evade - Crit rage (Green) : 15 seconds, used mostly on PvE , adds additional crit rate for its user , its sign is a spike on the user head , sometimes used on PvPs but in rare occasions!

Revival rune (Green) : 10 seconds, used on TvT/GvGs mainly , PvE modes rarely , adds a high chunk of attack and movement speed for 10 seconds (cooldown is like its duration so be careful from this one !)

its sign is flashing dust around the user!

Cooldown - crit (Green): 5 seconds, one of most OP runes in game , allows you to decrease cooldown of every skill in hand by 5 seconds (including evade and block) when you get hit by critical hit

how to recognize your opponent using it? Simply that he gets fainting smoke everytime you get a critical hit on him or her!

how to deal with this rune? Try to use minimal amount of hits, but highest possible damage , also dont spam basic hits

Airborne - Damage increase (red) : 15 seconds, increase your damage on any flying target

how to recognize it? a sword with pair of wings on it!

how to deal with this one?

Use damage reduction - airborne, but be careful from the 5 seconds interval!

Airborne/debuff damage reduction (blue) : 20 seconds for both runes!

Allows you to reduce damage received by % when either airborne or debuffed

how to deal with it, simply , dont battle against opponent in conditions which triggers it or try to hit with runes in the 5 seconds interval between both runes trigger!

their signs : Shield inside a circle and shield with wings!

Airborne - Hp recovery (red) : 30 seconds

Allowing you to recover HP on every hit in airborne status

How to deal with it :decrease incoming damage in airborne status (using damage reduction - airborne) effectively lowers its power!

Sign : pair of crosses with wings on user head!